Teacher copy: This page may include teaching prompts or answer keys. Answer keys in this public library can be viewed by anyone. Give learners a clean prompt, use checks as formative evidence, and change a case locally when prior access matters.
Look at one feature of your game.
Keep it, change it, or keep a question. What is your reason?
You can show an intended change on paper. Trying it is a separate choice.
Pick a way
Mark your decision. Point to a feature on your drawing. Keep it or draw an intended change.
Direct one wanted change. Tell a willing helper one wanted change. Keep what actually happened separate.
Review with no objects. Tell or sign one feature you want to keep, change or question, and your reason.
You can tell, sign, point, draw, use AAC or direct a helper. Keep it private, pause, rest or finish.
Source review is complete for this two-week edition. Local suitability and classroom use still need review. Earlier candidate or pending-review words are retained in the original files; full-year coverage, translations and audio are not claimed.
Source: https://neuroforge.io/subjectnest/library/resources/foundation/design-and-technologies/term-4/weeks-35-36/child/day-178-markdown · SubjectNest by NeuroForgeIO Pty Ltd · Keep the complete source and licence companions; item rights remain separate.