SubjectNest · Year 4 English · Weeks 5–6

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Day 28 · Make a story and a useful companionYear 4 English · T1 W5–6 · Teacher · Teacher / Day 28

Aim: Plan and draft an original creative text and a practical companion for a chosen reader, linking ideas through details, paragraph/section jobs and an appropriate complex sentence.

Limited national links: AC9E4LE05, AC9E4LA06, AC9E4LA09, AC9E4LY06, AC9E4LY10. Exact descriptions and limits are in the crosswalk.

Preparation: select a matched independent passage, read the complete named shared text and chosen route, prepare accessible response mode and ordinary paper/text labels. Child page · Home offer · Optional extras.

Start · 2 min

Choose a tiny project. Make one part fun to read and one part useful to follow.

Word study · 4 min

Model plan → planned/planning: in these short-vowel one-syllable forms double n before -ed/-ing. Compare hope → hoped/hoping with final e removed before -ing; add -d to hope for hoped. Do not generalise doubling to all bases. Read/spell one form; adjust to the learner’s taught sequence.

Read/re-read · 5 min

Read the worked bookmark pair; mark it as a model, not an own answer. Find one past-tense story event, one guide action and one if-condition. Separately reread a matched school-approved text; record self-read words and a correction.

Model and join in · 5 min

Model planning a different fictional name-tag adventure: “A tag loses its name; the owner makes two choices; it finds a new name.” For its companion: materials/labels, sequence, choice. Think aloud “The story can make a tag speak; the guide needs steps a reader can actually follow.” Choose a paragraph break when the story’s event changes; section breaks for guide stages. Children state a reader and the job of each piece. Put an original idea in the blank paired-piece aid; adults do not paste the worked model into it. Choose one clause relationship that fits the meaning—if for a condition, because for a reason, when for time.

Create or fresh check · 8 min

Choose context and draft the two pieces in an accessible format. A short coherent pair is sufficient; length follows purpose and learner needs. Offer more time or carry a draft to Day 29. Optional extension: a visual frame that adds meaning not already written, with a complete text description.

Feedback and next move · 4 min

Ask “Does your reader get the story’s change and the guide’s usable steps?” Name one helpful detail and one gap. A child may confer privately or self-reread. Keep actual testing distinguished from imagined feedback.

Close · 2 min

Retain plan and draft. Select next teaching from the gap: a specific event linking the ending, a precise action verb, a missing condition or a tense shift. Do not replace the child’s creative idea with a model.

Three context choices

Bookmark adventure kit

Create an imagined bookmark’s problem-and-change story, then a practical guide for a paper/text page marker. No library book needs marking.

Quiet game-story pack

Create an imagined game character’s choice, then a three-label story-card guide with a solo option. No actual game or noise is required.

Tiny gallery pack

Create an imagined picture label that gets lost, then a guide for numbering two fictional pictures. A text gallery or adult-directed drawing works.

Assessment record: preserve exact child wording, source, self-read/heard route, response mode, actual adult prompts and next teaching. Adult transcription is not handwriting evidence. Do not infer attainment from a worksheet count.

About this resourceReviewed source edition

Source review is complete for this two-week edition. Local suitability and classroom use still need review. Earlier candidate or pending-review words are retained in the original files; full-year coverage, translations and audio are not claimed.

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Exact source: e0d0b0efac7405999303b202dcd11e194422bb74 · 2026-10-08. Source edition, roles and hashes

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