My story responseFoundation HPE · T3 W25–26 · Held / C later own
Source review complete · local suitability still needs review.
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Story for this check
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In an invented doorway game, Ari first agrees to one use of an arrow, then changes the reply to “I want to keep it.” Bea returns the arrow and makes their own marker. The rule offers a nearby role and a travelling role. No actual travelling action is described.
Open the matching story sheet.
1. Find the answer about sharing. What does that person want now? Point or tell.
2. What does the other player do after that answer? Show or tell.
3. What can a player choose in this game? What did the player do? Show or tell.
4. Choose your own card or marker for another turn. Show or tell how you could join.
Adult reference: c-later. A blank or declined response stays unobserved.
Original SubjectNest educational text © NeuroForgeIO Pty Ltd2026, CC BY4.0. Codex-assisted authorship; retain credit/source/licence and identify changes. Learner work and external sources keep their own rights.
About this resource
Reviewed source editionSource review is complete for this two-week edition. Local suitability and classroom use still need review. Earlier candidate or pending-review words are retained in the original files; full-year coverage, translations and audio are not claimed.
Exact source: 037b8a6f9363f23e3ed0d215c1cf90f37d7798c8 · 2026-10-15. Source edition, roles and hashes
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