The paper equivalent has eight labels in exactly the field order, with empty interiors. Draw/write/dictate your own job, one to three item/key pairs and wanted key. Read each complete key; choose every nonempty key literally equal to the wanted key for this game. A blank wanted key asks for a choice. Say no match if absent, two/all if duplicate, and item left blank if a matched item is blank. If an adult chooses a different practical matching rule, state it visibly and do not claim exact-rule parity. Keep two complete eight-label paper versions separately only if wanted; name First/Second using their own job or Job left blank. Compare all words including blanks. Recopy a full kept version rather than merging; discard/erase current only after the child chooses. Private keep, pass and rest remain available.
Current own words
My finding job
[Empty space]
My first item or representation
[Empty space]
My first key
[Empty space]
My second item or representation
[Empty space]
My second key
[Empty space]
My third item or representation
[Empty space]
My third key
[Empty space]
My wanted key
[Empty space]
Optional first complete version
My finding job
[Empty space]
My first item or representation
[Empty space]
My first key
[Empty space]
My second item or representation
[Empty space]
My second key
[Empty space]
My third item or representation
[Empty space]
My third key
[Empty space]
My wanted key
[Empty space]
Optional second complete version
My finding job
[Empty space]
My first item or representation
[Empty space]
My first key
[Empty space]
My second item or representation
[Empty space]
My second key
[Empty space]
My third item or representation
[Empty space]
My third key
[Empty space]
My wanted key
[Empty space]
C01 · teddy shelf
A bedtime teddy collection uses BED for a blanket drawing and PLAY for a drum drawing. The puppet wants the blanket.
C02 · library pictures
A pretend book-picture box uses WINGS for a bird-story cover drawing and WHEELS for a bus-story cover drawing. The reader requests WHEELS.
C03 · costume cupboard
A model stage cupboard uses CAPE for a long-cape sketch and HAT for a round-hat sketch. The puppet requests HAT.
C04 · toy station
A pretend transport board uses WATER for a paper-boat drawing and ROAD for a bus drawing. Its given request is WATER.
C05 · pretend kitchen
A paper cafe menu uses CUP for a cup drawing and PLATE for a plate drawing. A toy diner asks for PLATE.
C06 · garden outlines
An invented garden-picture kit uses LEAF for a leaf outline and POT for a pot outline. Its maker asks for LEAF.
C07 · music drawer
A puppet band’s picture drawer uses TAP for a drum drawing and SHAKE for a shaker drawing. The puppet requests TAP. No audio is played.
C08 · sports kit
A pretend equipment picture box uses THROW for a broad ball drawing and STEP for a shoe drawing. The given request is STEP.
C09 · museum cards
A made-up museum card set uses SHELL for an invented shell drawing and BONE for an invented bone drawing. The request is SHELL.
C10 · recycling game
A pretend paper sorting game uses FLAT for a sheet drawing and BOX for a folded-box drawing. The player asks for BOX.
C11 · paper boats
An invented boat-picture harbour uses SAIL for a sailboat drawing and OAR for a rowboat drawing. The request is OAR.
C12 · robot workshop
A paper robot kit key uses WHEEL for its wheel sketch and ARM for its arm sketch. A story maker requests ARM.
C13 · weather story
An imaginary forecast card set uses SUN for a sun drawing and RAIN for a cloud-with-lines drawing. A story request is RAIN. It gives no actual weather data.
C14 · art marks
A made-up art drawer uses WAVY for a wavy-line card and DOTS for a broad dotted card. A maker requests DOTS.
C15 · building plans
A pretend building-picture set uses BRIDGE for a bridge sketch and TOWER for a tower sketch. The request is BRIDGE. No structure is built.
C16 · space stories
An invented story drawer uses NIGHT for a moon drawing and FLY for a rocket drawing. The puppet requests NIGHT.
C17 · bicycle drawings
A pretend parts board gives BIKE to both wheel and handlebar drawings. The request is BIKE. No riding occurs.
C18 · repair pictures
An imaginary repair desk uses JOIN for a split-card sketch and COVER for a scratched-card sketch. Its puppet requests COVER. No tool or repair is used.
C19 · aquarium game
A made-up aquarium game uses FIN for a fish drawing and SHELL for a snail drawing. Its request is FIN. No animal is present.
C20 · market pictures
A pretend stall uses APPLE for an apple drawing and PEAR for a pear drawing. A character requests PEAR. No real food or sale is involved.