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An animal-story cue game · Whole text alternativeFoundation Design Tech · T4 W35–36 · Aids / B first source alternative
Cass wants a table game in which an own pretend animal-story cue helps a player choose a story beginning. Three broad blank whole parts and a pencil are available in the fiction. A broad cue needs a clear ready place and a proposed place/action during choosing. No animal facts, chosen cue, layout, steps, actual play or reset result are supplied. Animals are invented story pictures, not specimens or identification work.
Whole layout
The original SVG has a cream rectangular background, a dark title at the top, and white rounded panels with dark teal outlines, arranged in two columns from left to right and then downward. Labels sit above each panel. It has no hidden photograph, provider design, colour-only instruction or small-token requirement. No arrow silently establishes an action.
Wanted job is above the left panel in row 1. Its white interior contains these exact lines: An own pretend animal-story / cue helps choose a beginning.
Available in the story is above the right panel in row 1. Its white interior contains these exact lines: Three broad blank whole parts. / An appropriate pencil. Below the words are 3 separate plain outlined broad-paper/card rectangles, showing available parts only. They do not give a player arrangement or cue design.
Wanted relationship is above the left panel in row 2. Its white interior contains these exact lines: A ready place and a proposed / place/action during choosing.
Not supplied is above the right panel in row 2. Its white interior contains these exact lines: No cue, layout or play. / No reset result or animal facts.
Complete meaning without the image
Cass wants a table game in which an own pretend animal-story cue helps a player choose a story beginning. Three broad blank whole parts and a pencil are available in the fiction. A broad cue needs a clear ready place and a proposed place/action during choosing. No animal facts, chosen cue, layout, steps, actual play or reset result are supplied. Animals are invented story pictures, not specimens or identification work. Panel 1, Wanted job: An own pretend animal-story cue helps choose a beginning. Panel 2, Available in the story: Three broad blank whole parts. An appropriate pencil. Panel 3, Wanted relationship: A ready place and a proposed place/action during choosing. Panel 4, Not supplied: No cue, layout or play. No reset result or animal facts.
Direct whole original SVG · Complete terms · All aids
Complete supplied story and questions · Empty own response · Separate staff criteria
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Exact source: 27ee8994bbd86009b885ec2610e799c77cc6e8e3 · 2026-10-09. Source edition, roles and hashes
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