Make a plan. Check it. Make it useful.
Pick a job. Build your own model, then make a message someone could use. Make, draw, talk, sign, dictate, type or use paper. There is no timer or score.
Manual fields and full briefs are available. Automatic limits, model moves and saved versions start only if the helper becomes ready. Native fields allow 2,400 UTF-16 units. Keep a paper copy before leaving.
My own brief · own
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
My own brief and unit label
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Manual fields: automatic counting and helper limits are unavailable unless the helper starts.
Move my own markers
Each named marker is one whole item in exactly one place. Only you move it. No group total or answer is filled in. Use paper or a clearly labelled bundle model if you need more than 100 whole items or 10 groups. Money costs belong in labelled written fields.
Current marker meaning: items
Tray
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Every named marker and its place
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Keep two complete versions
Saving is deliberate and stays only in this page session. Each version includes all eight words, cursor selections, full brief, view, every marker, unit and your own brief. Read never restores. Keep a paper copy before leaving or reloading.
Version 1
Version 1 is empty.
Version 2
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Use a complete brief and label what each quantity means. No answer is supplied.
Confirm my choice
Your work has not changed. Keep it or confirm this exact change.
Full briefs, also available without the helper
Choose one labelled brief. Its full source stays with your paper or own work. Reading a brief supplies no answer.
Day 61 · A · A pack is more than a plus sign
Make three pretend craft trays with four paper pieces each and two spare pieces.
Day 61 · B · A pack is more than a plus sign
Plan five tiny building kits with five blocks each and four loose repair blocks.
Day 61 · C · A pack is more than a plus sign
Seven display panels each need eight caption cards; keep six spare cards.
Day 62 · A · How many packs can we make?
Put 24 pretend tickets into envelopes that hold four tickets each.
Day 62 · B · How many packs can we make?
Arrange 42 seed-picture cards in sets of six for an indoor paper garden.
Day 62 · C · How many packs can we make?
Sort 72 event labels into bundles of eight labels each.
Day 63 · A · Same total, a different missing part
Share 18 blank music cards equally among three rehearsal tables.
Day 63 · B · Same total, a different missing part
Share 56 costume-design labels equally among seven workshop desks.
Day 63 · C · Same total, a different missing part
Share 81 puzzle cards equally among nine teams in a fictional club.
Day 64 · A · Split a big group into useful parts
Three art folders each need 14 caption cards.
Day 64 · B · Split a big group into useful parts
Six display trays each need 12 blank labels.
Day 64 · C · Split a big group into useful parts
Seven mini-game packs each need 13 counters.
Day 65 · A · Two workable plans
Arrange 32 paper visitor tokens in rows of eight or rows of four. Choose fewer rows.
Day 65 · B · Two workable plans
Seat 48 toy travellers in paper models with eight places or twelve places. Choose fewer models.
Day 65 · C · Two workable plans
Bundle 72 blank cards in bundles of nine or bundles of eight. Choose fewer bundles.
Day 66 · A · A useful pretend budget
Four pretend kits cost $6 each, with one $5 fee. A supplied budget is $40.
Day 66 · B · A useful pretend budget
Seven pretend sets cost $8 each, with one $6 fee. A supplied budget is $70.
Day 66 · C · A useful pretend budget
Nine pretend packs cost $9 each, with one $8 fee. A supplied budget is $100.
Day 67 · A · An estimate is a check, not a receipt
Four pretend kits cost $18 each, plus one $7 fee. The budget is $80.
Day 67 · B · An estimate is a check, not a receipt
Six pretend sets cost $17 each, plus one $9 fee. The budget is $110.
Day 67 · C · An estimate is a check, not a receipt
Eight pretend packs cost $23 each, plus one $12 fee. The budget is $200. Explain why rounding down to $170 is not enough to decide.
Day 68 · A · Compare the same amount
Exactly 15 paper cards are required. A has three cards for $9; B has five cards for $20. Whole packs only; all prices pretend.
Day 68 · B · Compare the same amount
Exactly 12 labels are required. A has four for $20; B has six for $24. Whole packs only; all prices pretend.
Day 68 · C · Compare the same amount
Exactly 24 game cards are required. A has eight for $24; B has six for $24. Whole packs only; all prices pretend.
Day 69 · A · Find the step that went wrong
Five pretend packs cost $9 each plus one $4 fee. A fictional note uses 5 + 9 + 4 = 18.
Day 69 · B · Find the step that went wrong
Eight pretend sets cost $6 each plus one $7 fee. A fictional note uses 8 + 6 + 7 = 21.
Day 69 · C · Find the step that went wrong
Nine pretend kits cost $7 each plus one $8 fee. A fictional note uses 9 + 7 + 8 = 24.
Day 70 · A · Send a plan someone can actually use
Exactly 24 labels are needed. A packs six for $10; B packs eight for $14. One $5 fee; budget $50; whole packs and no extra labels. Both plans fit: justify a choice for lower cost.
Day 70 · B · Send a plan someone can actually use
Exactly 30 cards are needed. A packs six for $12; B packs ten for $25. One $8 fee; budget $80; whole packs and no extra cards.
Day 70 · C · Send a plan someone can actually use
Exactly 48 tokens are needed. A packs eight for $18; B packs six for $15. One $9 fee; budget $120; whole packs and no extra tokens.
C01 · Individual exit · Day 61
For a fictional class activity, make 2 groups with 7 items in each and keep 3 loose extras. Label the quantities, find the total and check.
C02 · Individual exit · Day 61
For a fictional community display, make 4 groups with 5 items in each and keep 2 loose extras. Label the quantities, find the total and check.
C03 · Individual exit · Day 62
For a fictional class activity, 28 items go into groups of 7. How many complete groups? Label what is unknown and check.
C04 · Individual exit · Day 62
For a fictional community display, 54 items go into groups of 9. How many complete groups? Label what is unknown and check.
C05 · Individual exit · Day 63
For a fictional class activity, share 28 items equally among 4 groups. Draw the known groups, find the amount per group and check.
C06 · Individual exit · Day 63
For a fictional community display, share 54 items equally among 6 groups. Draw the known groups, find the amount per group and check.
C07 · Individual exit · Day 64
For a fictional class activity, 3 groups need 15 items each. Use and explain an efficient strategy that matches the model.
C08 · Individual exit · Day 64
For a fictional community display, 4 groups need 19 items each. Use and explain an efficient strategy that matches the model.
C09 · Individual exit · Day 65
For a fictional class activity, 32 items go into groups of 8. How many complete groups? Label what is unknown and check.
C10 · Individual exit · Day 65
For a fictional community display, share 32 items equally among 4 groups. Draw the known groups, find the amount per group and check.
C11 · Individual exit · Day 66
4 pretend kits for a fictional class activity cost $7 each plus one $3 fee. Budget $40. Find cost and amount left or over; all prices fictional.
C12 · Individual exit · Day 66
5 pretend kits for a fictional community display cost $9 each plus one $4 fee. Budget $60. Find cost and amount left or over; all prices fictional.
C13 · Individual exit · Day 67
4 pretend kits for a fictional class activity cost $19 each plus one $2 fee; budget $80. Round both prices up to whole tens, explain the check's limits and calculate exactly.
C14 · Individual exit · Day 67
5 pretend kits for a fictional community display cost $16 each plus one $3 fee; budget $80. Round both prices up to whole tens, explain the check's limits and calculate exactly.
C15 · Individual exit · Day 68
Need exactly 12 items for a fictional class activity. Pretend A packs 3 for $9; B packs 4 for $16. Whole packs and no extras. Compare full costs for the same quantity. Work out the whole-dollar cost of one item in each offer. Explain how those unit costs help you check the full-cost comparison.
C16 · Individual exit · Day 68
Need exactly 24 items for a fictional community display. Pretend A packs 6 for $18; B packs 8 for $32. Whole packs and no extras. Compare full costs for the same quantity. Work out the whole-dollar cost of one item in each offer. Explain how those unit costs help you check the full-cost comparison.
C17 · Individual exit · Day 69
6 pretend kits for a fictional class activity cost $8 each plus one $5 fee. Budget $60. Find cost and amount left or over; all prices fictional.
C18 · Individual exit · Day 69
7 pretend kits for a fictional community display cost $9 each plus one $4 fee. Budget $80. Find cost and amount left or over; all prices fictional.
C19 · Individual exit · Day 70
For a fictional class activity, need exactly 24 items. Pretend A packs 6 for $10; B packs 8 for $14. One $5 fee, budget $50. Whole packs/no extras. Choose lower cost among valid plans; if tied choose fewer packs. Send a useful note.
C20 · Individual exit · Day 70
For a fictional community display, need exactly 36 items. Pretend A packs 6 for $12; B packs 9 for $18. One $7 fee, budget $80. Whole packs/no extras. Choose lower cost among valid plans; if tied choose fewer packs. Send a useful note.
H01 · Day 61
Draw three imaginary desk packs with five blank labels each and one spare. Write or dictate the total and point to the spare.
H02 · Day 62
Draw 30 paper tokens. Put five in each imaginary bag. How many complete bags?
H03 · Day 63
Share 24 drawn stars equally among four imaginary displays. What does each display get?
H04 · Day 64
Plan three paper kits with 17 labels each. Explain one way to avoid recounting all labels.
H05 · Day 65
Place 24 drawn visitors in rows of six or rows of eight. Which plan uses fewer rows?
H06 · Day 66
Three made-up kits cost $8 each plus one $5 fee. Supplied pretend budget: $40. What is the cost and what is left?
H07 · Day 67
Three pretend kits cost $19 each plus one $2 fee. Budget: $60. Round up, then decide using the exact cost.
H08 · Day 68
Need exactly 18 cards. Offer A: six for $12. Offer B: three for $9. All prices made up; whole packs only.
H09 · Day 69
A pretend note says four $7 kits plus a $3 fee cost 4 + 7 + 3 = $14. Fix the first mistaken step.
H10 · Day 70
Need exactly 20 labels. A packs five for $10; B packs four for $12. One $5 fee and $50 budget. Write a useful short plan.
X01 · Day 61
Six display packs each hold seven cards. Two cards from each pack need replacing, plus three spare cards. How many replacement cards should be prepared?
X02 · Day 62
48 labels go into bags of six. Four of the completed bags are reserved. How many completed bags remain?
X03 · Day 63
Share 72 cards among eight stations. Then give every station two extra cards. What is each station's final amount and the new total?
X04 · Day 64
Four kits need 19 labels each. Explain two efficient strategies and show why both fit.
X05 · Day 65
Exactly 60 tokens need rows of six or rows of ten. First choose fewer rows; then choose the plan that uses the six-place row templates supplied.
X06 · Day 66
Five kits cost $12 each plus one $8 fee. Supplied budget $100. Two unused kits may be removed, and the fee stays. Compare plans.
X07 · Day 67
Five $18 kits plus one $4 fee; budget $95. Explain two estimates and why the exact result decides.
X08 · Day 68
Need 24 cards. A packs six for $12; B packs eight for $24. A has a one-off $10 fee and B none. Which full plan costs less?
X09 · Day 69
A note correctly finds six $8 kits=$48, then writes 6 × $3=$18 for a setup fee that is paid once. Repair and check.
X10 · Day 70
Need exactly 36 labels. A packs six for $12; B packs nine for $18. One $7 fee for either; budget $80. What can the maths decide, and what remains a preference?
V01A · Distinguish groups, items per group and loose extras
For display packs and spare caption cards, make 3 groups with 6 items in each and keep 4 extra items outside the groups. Find the total; label what each number counts and show a check.
V01B · Distinguish groups, items per group and loose extras
For repair packs and spare labels, make 5 groups with 7 items in each and keep 2 extra items outside the groups. Find the total; label what each number counts and show a check.
V01C · Distinguish groups, items per group and loose extras
For game kits and loose counters, make 6 groups with 8 items in each and keep 3 extra items outside the groups. Find the total; label what each number counts and show a check.
V01D · Distinguish groups, items per group and loose extras
For garden-plan folders and spare picture cards, make 8 groups with 9 items in each and keep 5 extra items outside the groups. Find the total; label what each number counts and show a check.
V02A · Find how many groups, rather than how many in each
For envelopes of pretend tickets, there are 24 items in total and 6 items in each complete group. How many groups can be made? Show the grouping and label the answer.
V02B · Find how many groups, rather than how many in each
For bundles of workshop labels, there are 30 items in total and 5 items in each complete group. How many groups can be made? Show the grouping and label the answer.
V02C · Find how many groups, rather than how many in each
For packs of game cards, there are 48 items in total and 8 items in each complete group. How many groups can be made? Show the grouping and label the answer.
V02D · Find how many groups, rather than how many in each
For sets of display pictures, there are 72 items in total and 9 items in each complete group. How many groups can be made? Show the grouping and label the answer.
V03A · Find the amount in each known group
For cards shared among activity tables, share 30 items equally among 5 groups. How many items does each group get? Draw the known groups first and label the answer per group.
V03B · Find the amount in each known group
For labels shared among repair desks, share 36 items equally among 4 groups. How many items does each group get? Draw the known groups first and label the answer per group.
V03C · Find the amount in each known group
For picture tokens shared among game stations, share 42 items equally among 7 groups. How many items does each group get? Draw the known groups first and label the answer per group.
V03D · Find the amount in each known group
For caption cards shared among display corners, share 64 items equally among 8 groups. How many items does each group get? Draw the known groups first and label the answer per group.
V04A · Connect an efficient strategy to a multiplicative model
For caption cards for art folders, 4 groups need 13 items each. Find the total using an efficient strategy and explain how its parts appear in the model.
V04B · Connect an efficient strategy to a multiplicative model
For labels for repair kits, 3 groups need 18 items each. Find the total using an efficient strategy and explain how its parts appear in the model.
V04C · Connect an efficient strategy to a multiplicative model
For tokens for game packs, 6 groups need 14 items each. Find the total using an efficient strategy and explain how its parts appear in the model.
V04D · Connect an efficient strategy to a multiplicative model
For picture cards for learning trays, 5 groups need 19 items each. Find the total using an efficient strategy and explain how its parts appear in the model.
V05A · Keep a one-off cost separate and check a budget
3 pretend craft kits cost a made-up $8 each plus one $5 fee. The supplied budget is $40. Find the exact cost and amount left or over. All prices are fictional.
V05B · Keep a one-off cost separate and check a budget
6 pretend display packs cost a made-up $7 each plus one $4 fee. The supplied budget is $50. Find the exact cost and amount left or over. All prices are fictional.
V05C · Keep a one-off cost separate and check a budget
8 pretend repair sets cost a made-up $9 each plus one $6 fee. The supplied budget is $80. Find the exact cost and amount left or over. All prices are fictional.
V05D · Keep a one-off cost separate and check a budget
7 pretend mini-game kits cost a made-up $12 each plus one $5 fee. The supplied budget is $100. Find the exact cost and amount left or over. All prices are fictional.
V06A · Use an estimate without overstating what it decides
4 pretend activity kits cost a made-up $19 each plus one $3 fee. Budget $80. Round both prices up to whole tens for a check. Explain whether that check decides affordability; then calculate exactly.
V06B · Use an estimate without overstating what it decides
5 pretend workshop packs cost a made-up $17 each plus one $6 fee. Budget $90. Round both prices up to whole tens for a check. Explain whether that check decides affordability; then calculate exactly.
V06C · Use an estimate without overstating what it decides
3 pretend display sets cost a made-up $28 each plus one $7 fee. Budget $95. Round both prices up to whole tens for a check. Explain whether that check decides affordability; then calculate exactly.
V06D · Use an estimate without overstating what it decides
6 pretend game sets cost a made-up $16 each plus one $9 fee. Budget $100. Round both prices up to whole tens for a check. Explain whether that check decides affordability; then calculate exactly.
V07A · Compare equal quantities rather than ticket prices
Exactly 18 blank picture cards are required. Offer A: 6 for a made-up $18; B: 3 for $12. Whole packs only and no extras. Compare full costs and explain the cheaper plan.
V07B · Compare equal quantities rather than ticket prices
Exactly 24 repair labels are required. Offer A: 8 for a made-up $32; B: 6 for $18. Whole packs only and no extras. Compare full costs and explain the cheaper plan.
V07C · Compare equal quantities rather than ticket prices
Exactly 20 game counters are required. Offer A: 4 for a made-up $16; B: 5 for $15. Whole packs only and no extras. Compare full costs and explain the cheaper plan.
V07D · Compare equal quantities rather than ticket prices
Exactly 30 caption cards are required. Offer A: 5 for a made-up $15; B: 6 for $24. Whole packs only and no extras. Compare full costs and explain the cheaper plan.
V08A · Communicate a plan that satisfies the whole brief
For a fictional caption display, need exactly 24 items. A packs 6 for a made-up $12; B packs 8 for $20. One $6 fee for either plan; budget $60. Whole packs, no extras. Choose lower total cost among valid plans; if tied, choose fewer packs. Give a useful organiser note.
V08B · Communicate a plan that satisfies the whole brief
For a fictional activity club, need exactly 30 items. A packs 5 for a made-up $10; B packs 6 for $18. One $5 fee for either plan; budget $70. Whole packs, no extras. Choose lower total cost among valid plans; if tied, choose fewer packs. Give a useful organiser note.
V08C · Communicate a plan that satisfies the whole brief
For a fictional quiet game session, need exactly 36 items. A packs 6 for a made-up $12; B packs 9 for $18. One $7 fee for either plan; budget $80. Whole packs, no extras. Choose lower total cost among valid plans; if tied, choose fewer packs. Give a useful organiser note.
V08D · Communicate a plan that satisfies the whole brief
For a fictional repair demonstration, need exactly 48 items. A packs 8 for a made-up $16; B packs 6 for $15. One $9 fee for either plan; budget $110. Whole packs, no extras. Choose lower total cost among valid plans; if tied, choose fewer packs. Give a useful organiser note.