# Make something worth keeping

Choose one tiny useful caption, game card, review or guide. It can stay private. Point, draw, tell, sign/AAC, write or direct a faithful scribe. You can rest, pass or come back.

- [Day41 · The tiny clue and the huge claim](child/day-41.md)
- [Day42 · Opinions can have useful reasons](child/day-42.md)
- [Day43 · Let the source keep its own voice](child/day-43.md)
- [Day44 · A picture can shout louder than its caption](child/day-44.md)
- [Day45 · First, keep a small piece of your own thinking](child/day-45.md)
- [Day46 · Two sources, two jobs](child/day-46.md)
- [Day47 · Pick the paragraph jobs before the decoration](child/day-47.md)
- [Day48 · A sentence that says exactly what you mean](child/day-48.md)
- [Day49 · Make a card worth keeping](child/day-49.md)
- [Day50 · Your work tells us what to try next](child/day-50.md)

[My Bench](bench.html) · [Paper places](BENCH-PAPER.md) · [At home](FAMILY.md). Your words start blank; nobody has chosen an answer for you.
