# Day 24 · Make instructions worth following

Make a small guide, then try its words through paper, typing or telling. Change a step if it is unclear.

- [Read Make a six-panel paper comic](../texts/guide.html)
- [Read Three cards, one new rule](../texts/game.html)

## Make a comic strip

Use the six-section guide on paper, through text or by telling. Make one instruction clearer, then try following your words.

## Story-card game

Use PLACE, PROBLEM and CHANGE as text or spoken labels. Make a new solo rule and try it with an imagined story.

## Mini-gallery labels

Imagine two pictures named Picture 1 and Picture 2. Make steps for adding their labels. Can a reader find the picture you mean?

Make your own idea below, use paper or tell a familiar adult. A short clear idea is a good start.

## Grown-up help

Choose one context and switch if it does not fit. You can read or hear the text, point, type, sign, use AAC, direct an adult’s drawing or dictate your exact words. Quiet/private work and rest are available. Listening, self-reading, planning, actual trying and actual presenting are different useful records. A grown-up can remove access barriers without choosing your ideas. No device, printer, purchase, account, recording or public upload is required.

Use the shared text through listening or accessible print; actual independent reading is checked separately. Original fictional activities and predictions do not become actual trial results.

Original teaching text and vector art: © NeuroForgeIO Pty Ltd 2026, SubjectNest. CC BY 4.0: credit, link and indicate changes. National curriculum retains ACARA rights; linked sources keep their own terms. No authority endorsement.
