SubjectNest · What changed here?

Question card game

Use H11's complete trolley story. Make a clue card, a why/when/whose question card and a source-type card that could help. A private reader can match them and explain a mismatch. Keep the clue supplied, not an answer to why.

Grown-up help

model one investigable question from a different change, then let the child try again. Product is a reusable question game, not a completed real enquiry.

Day 11 teacher plan · Blank bench/paper.

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