# Guide for a tiny familiarised paper scene

Fictional paper scene: Guide for a tiny familiarised paper scene. The grid has 4 columns, labelled A to D left to right, and 4 rows, labelled 1 to 4 top to bottom. All cells have the same size. Up means towards the top of this page, down towards its bottom, left and right across this page. Moving one cell reaches the neighbouring cell; diagonal moves are not offered. The start marker is at B4; the target is at D1. paper-room card is at A2; choice card is at C3. Every cell inside the grid is open. The supplied instruction is 3 cells up, then 2 cells right. Follow its instructions in the stated order. This scene is supplied information, not an observed school place or a map at real-world scale.

Use or repair this instruction so a reader can find the stated target. Name the positions and show a check.

1. Receive a first idea with no supplied solution.
2. Read all feature labels, mark the supplied start and target, then follow or repair the full instruction. Write/direct a complete checking route.
3. Try the idea on the same complete paper source; an agreeing helper moves or scribes exactly as directed.
4. Keep one useful guide and one checking sentence. A proposed reader test stays proposed.

Choose a different legal route on this same source and state every one-cell instruction. Do not quietly move a feature.

Speech, signing, AAC, pointing, marks, tactile row/column labels or exact dictation are available. Record any supplied mathematical choice separately; pause/skip/solo work is fine.
