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O01 · A Name Stand for a Toy
You need a rectangular scrap sheet, a flat surface and something to mark with. Choose a name or made-up word for the front. Put the sheet flat with its two short edges at the left and right. Bring the right short edge over to meet the left short edge. Press the folded edge. Open the sheet a little, like a book with two covers. Turn it so the folded edge is at the top and both open short edges rest on the surface. Mark the chosen name on one outward-facing side. You can choose the name before laying out the sheet or lay out the sheet before choosing the name. The edges must meet before you press this crease. If the stand slips, change the opening a little or ask an adult to hold it while you mark. Nobody has to fold or test one today.
Full picture description
First panel: a flat rectangle has short edges labelled Left short edge and Right short edge. An arrow begins at the right short edge and ends at the left short edge. Caption: Bring these short edges together. Second panel: two unmarked sides open like a tent, folded edge at the top, both open short edges touching the flat surface. Caption: Open a little; put both open edges on the surface. No named child's work, measured angle or successful user trial is shown.
O02 · The Sign That Wanted to Be Tall
Sol stood a toy-town workshop sign on the drawing table. At its top was a picture of a paper dragon. “I want visitors to spot our dragon picture,” Sol said. Casey sat on a low stool beside the table. “I can read the big word Dragon,” Casey said, “but I can't see the top picture from here.” Sol looked at the tall sign. “I wanted it to look like a tower.” Casey pointed to the blank lower part. “Could another picture go there?” Sol drew a second dragon picture on a separate card and put it on the lower part of the sign. The tall picture stayed where it was. “Now I can ask which picture you want to look at,” Sol said. Casey laughed. “My dragon would have a tiny door.” The two characters began drawing doors. The story ends with their drawing; it does not say whether Casey could see the second picture or whether a visitor arrived.
Full picture description
The invented workshop shows a table, a tall sign with a dragon picture at the top and a separate second dragon picture lower down. Sol stands beside it. Casey sits on a low stool. Speech labels say Sol: I want visitors to spot our dragon picture; Casey: I can read the big word Dragon, but I cannot see the top picture from here. No later viewing result is shown.
O03 · What This Paper Kit Contains
This invented kit has a flat scrap sheet, a folded sheet and three picture cards. The flat sheet has no fold made by this kit. The folded sheet has one crease; two parts meet there. Each picture card has a named picture: boat, coat or rope. The lid list reads: flat sheet, folded sheet, picture cards. The list names what is in this kit; it does not tell the order for making a stand. The kit drawing shows the cards in a side pocket and the sheets in a wide pocket. These are positions in this invented kit, not rules for every real kit.
Full picture description
An open drawn kit has a Wide pocket holding Flat sheet and Folded sheet and a Side pocket holding Boat picture, Coat picture and Rope picture. The lid list is flat sheet, folded sheet, picture cards. Every named item is visible; no other contents are supplied.
O04 · A Little Page Can Do a Lot
A little page can show a way. A little page can let you play. A little page can hold a tale: A dragon door, a paper sail. A word can tell you what to do. A picture brings a different clue. A quiet page, a tapping beat— Choose how our little lines will meet.
Full picture description
Eight full lines in two groups of four are reproduced above. The first three begin A little page can. A colon after tale introduces the dragon door and paper sail. No decorative picture adds a task fact.
O05 · The Pocket Play Book
Contents Drawings — page 2 Paper Game — page 4 Page 2: Drawings This page has room for a new creature with a useful tool. Draw one or say what it looks like. Page 4: Paper Game Put three picture cards face up. Point to one card. Another willing player chooses a different card and tells or shows one detail. Keep taking turns if you both want to. You can finish after one turn. There is no winner in these rules.
Full picture description
The contents has exactly Drawings — page 2 and Paper Game — page 4. The complete texts of the two pages are above. Future matching paper labels/on-page links preserve these titles. It is not a real library interface.
O06 · Which Thing Goes Where?
Draft: A paper stand and a drawn label are on the table. Put it beside it. Author's stated intention: the drawn label should go beside the paper stand. Revision 1: Put the drawn label beside the paper stand. Revision 2: The drawn label is small. Put it beside the paper stand. Revision 3: Put the paper stand beside the drawn label. Revision 3 names the things but changes which object is moved. Removing every pronoun does not guarantee that the intended action stays the same.
Full picture description
Two cards labelled Paper stand and Drawn label accompany the complete texts above. No arrow resolves the ambiguous draft before the ordinary author's stated intention is supplied.
O07 · Two Ideas, One Sentence
Card 1: The sign is tall. Card 2: The lower picture is beside Casey's stool. Card 3: the folded sheet Join: The sign is tall, and the lower picture is beside Casey's stool. Another choice: The sign is tall, but the lower picture is beside Casey's stool. Cards 1 and 2 each say something complete in this invented scene. Card 3 names something but is not the complete clause in this contrast. And adds the second idea; but offers a contrast. The author chooses a relation that fits the intended meaning. “Fold the sheet and press the crease” coordinates commands; it is not our selected demonstration of two explicitly supplied independent clauses.
Full picture description
Three separate strips carry the exact card wording and punctuation. Both complete joined sentences appear below. Numbers/text distinguish cards without colour.
O08 · A Guide for the Next Player
Pretend rules: lay three picture cards face up, point to one, then let a willing next player point to a different card. A player may stop after one turn. First draft: Put them out. Do it. Selected revision: Put three picture cards face up. Point to one card. Let the next player point to a different card, if they want a turn. You can stop after one turn. Author reason: I named the cards and the pointing action because my first words did not say what to do. I also kept the choice to stop. This is an ordinary author's edit. No player is reported as trying it. A reader may choose another clear version or keep their own clear guide unchanged.
Full picture description
The complete first draft, revision and author reason sit in three named ordinary panels. A child's own response page starts empty and separate.