# An honest equal-display spare record

<p>Year 1 Maths · resources 15–16 · Days 71–80 · 13 October 2026 Source edition.</p>
<p>Two optional 10–15 minute sessions, unpiloted; one session or a smaller separate job is fine.</p><h2>Outcome</h2><p>A reusable paper/material kit and a whole-source instruction label naming the useful quantity, any leftover and a check.</p><p>Plain paper, a pencil or child-directed marks, safe large pieces and named places. A place can be a drawn box or spoken label. No food, real money, purchase, printer, account or device required. A helper moves only the piece/place the child chooses.</p><div class="source"><h3>X04</h3><p>Seventeen whole display cards go equally between four pretend displays, as many whole cards per display as possible with leftovers aside. How many per display and how many remain?</p></div><ul><li>Session 1: introduce the entire fictional job and agree what would make the outcome useful. Identify the given whole/recipients/pack size or equal-kit structure.</li><li>The child builds or directs their own model. Name each chosen member/place and retain a first drawing, dictated note or list without an adult solution preset.</li><li>After that attempt, inspect the exact task condition and introduce the separate worked possibility if wanted. Count/recombine all original members; do not add missing pieces or cut whole cards.</li><li>Session 2: make an instruction card containing the full source identity and meaning of the result. A willing helper may try it, or the child can explain it privately. Record what actually happened; an invitation is not an observation.</li><li>Compare the first and revised guide as two separate records. Describe the change and the support rather than giving a completion badge.</li></ul><section class="paper-field"><h3>My job</h3><div class="paperblank" aria-label="My job · empty own response"></div></section><section class="paper-field"><h3>What is known</h3><div class="paperblank" aria-label="What is known · empty own response"></div></section><section class="paper-field"><h3>What I need to find</h3><div class="paperblank" aria-label="What I need to find · empty own response"></div></section><section class="paper-field"><h3>My model</h3><div class="paperblank" aria-label="My model · empty own response"></div></section><section class="paper-field"><h3>Answer and meaning</h3><div class="paperblank" aria-label="Answer and meaning · empty own response"></div></section><section class="paper-field"><h3>My check</h3><div class="paperblank" aria-label="My check · empty own response"></div></section><details><summary>Adult teaching · open after the first try</summary><p>Name 17 as the whole collection and 4 as the known number of recipients. Deal one display card to each recipient in a complete round, or make a different equal-allocation model the child can explain. After 4 complete rounds each recipient has 4 display cards; 1 whole display card remains aside. Check every recipient has the same amount and that every member of the original collection is in exactly one recipient place or the leftover place. The collection check is 4 + 4 + 4 + 4=16, then 16+1=17. The requested answer names an amount per recipient, not the total or number of recipients. Do not split a whole card or invent more members; another fairness arrangement would need a different agreed job.</p></details><h2>Review the actual work</h2><p>Can a reader identify the whole source, requested quantity, equality/complete-size condition, any leftover and a valid whole-collection check? Record source exposure and assistance. No actual helper success is presumed.</p><h2>Full different extension</h2><div class="source"><h3>A complete different project job</h3><p>Nineteen whole display cards go equally to four pretend displays, as many whole cards per display as possible. Keep shares equal and leftovers aside. How many per display and how many stay aside?</p></div><p>Keep the first guide. Read this entire separate job and let the child try before using its adult model. Make a separately named guide; compare the source, useful result unit and full check. Do not treat the changed collection as proof of unseen transfer.</p><section class="paper-field"><h3>My job</h3><div class="paperblank" aria-label="My job · empty own response"></div></section><section class="paper-field"><h3>What is known</h3><div class="paperblank" aria-label="What is known · empty own response"></div></section><section class="paper-field"><h3>What I need to find</h3><div class="paperblank" aria-label="What I need to find · empty own response"></div></section><section class="paper-field"><h3>My model</h3><div class="paperblank" aria-label="My model · empty own response"></div></section><section class="paper-field"><h3>Answer and meaning</h3><div class="paperblank" aria-label="Answer and meaning · empty own response"></div></section><section class="paper-field"><h3>My check</h3><div class="paperblank" aria-label="My check · empty own response"></div></section><details><summary>Adult teaching · open after the first try</summary><p>Name 19 as the whole collection and 4 as the known number of recipients. Deal one display card to each recipient in a complete round, or make a different equal-allocation model the child can explain. After 4 complete rounds each recipient has 4 display cards; 3 whole display cards remain aside. Check every recipient has the same amount and that every member of the original collection is in exactly one recipient place or the leftover place. The collection check is 4 + 4 + 4 + 4=16, then 16+3=19. The requested answer names an amount per recipient, not the total or number of recipients. Do not split a whole card or invent more members; another fairness arrangement would need a different agreed job.</p></details><p>Let the child mix objects, a drawing, speech, signing, AAC, tactile marks or an exact directed helper. Read the whole source and allow processing time. Offer a quiet seated route and a pause. Record reading/motor access separately from hints that choose a mathematical step. These are choices, not fixed learning styles or neurotype assignments.</p>
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