# Twenty genuinely different worked interests

Original fictional proposals, not observed children, cultural practices or real game/results. Child can choose a different interest without identity stereotypes. Any invented source change is labelled their version. Actual picture/text/oral work/support differ. Fresh-day school examples follow first capture; standalone home remains independent.

| Day | Domain one | Domain two |
| ---: | --- | --- |
| 31 | **Invented creature game:** A fluffy invented creature wins a flower-shaped cloud; child writes/directs one event or chooses no winner. | **Private book-corner moment:** A paper moon takes a rest beside an imaginary book; one private recount is enough. |
| 32 | **Silly costume-picture event:** An enormous pretend hat hides a tiny toy crown; choose who acted rather than copying a costume. | **Imaginary toy meeting:** Two drawn vehicles meet without a trip; name one event, not a real transport rule. |
| 33 | **Pretend space voyage:** A made-up spaceship finds a singing stone; predict one event from a heard clue, no physical sound. | **Imaginary music-table mix-up:** A fictional music note chooses a chair; change the imagined ending, not a live concert. |
| 34 | **Private invented robot moment:** A private robot text leaves out its action; child decides whether to add it or keep another version. | **Pretend making-table note:** A drawing-table recount can name an actual supplied-fiction event or own invented change. |
| 35 | **Later imaginary parcel game:** After E capture, invent a parcel that wants to become a mountain; no source destination copied. | **Later funny shoe-picture tale:** After E capture, a fictional shoe travels to a stage; one own detail/ending, no wearing/acting. |
| 36 | **Invented board-game explanation:** An imaginary board-game note tells how to start; child creates a recount of an invented start as separate purpose. | **Private imaginary treasure recount:** A private treasure story can express “I prefer this ending” with one reason, not a real find. |
| 37 | **Imaginary undersea game:** A pretend fish delivers a tiny letter; phrase locally matched print, then create richer own vocabulary. | **Tiny puppet stage story:** A puppet picture forgets its entrance; child chooses a still story, no performance required. |
| 38 | **Imagined picture-shop talk:** A fictional picture shop asks a question; no money/sales/account needed. | **Original sports-piece story:** A drawn sports piece changes a goal; compose wording without playing or prescribing fair rules. |
| 39 | **Imaginary postcard story:** An invented postcard-sized story stays private; no address/postage/recipient/title. | **Private toy-travel recount:** A toy traveller chooses a quiet ending; actual text can be kept without testing a listener. |
| 40 | **Later impossible animal game:** After F capture, an impossible animal chooses a new story event; no species/biology claim. | **Later space-message fiction:** After F capture, a space message becomes a small own recount; no held star/tunnel/cloud rehearsal. |

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