# Keep a useful part; change one game job

Which part would you keep? What would you like to change?

Your grown-up prepares and teaches any actual movement. Choose one job, or a quiet story, rest or finish.

## Choice1

Try a familiar suitable skill for a different small game purpose.
## Choice2

Keep one part and direct/organise a different role with an agreeing adult.
## Choice3

Make a new plan or keep the earlier idea without another physical trial.

Use your usual words, sign, picture or tool. A grown-up can read one choice or faithfully write your words. You choose whether an own idea is kept or shown.

[Original aid](../aids/change.svg) · [full words/nearby alternative](../aids/change-alternative.md) · [back to child choices](index.md).

Original SubjectNest educational text © NeuroForgeIO Pty Ltd2026, [CC BY4.0](https://creativecommons.org/licenses/by/4.0/). Codex-assisted authorship; retain credit/source/licence and identify changes. Learner work and external sources keep their own rights.
