# Give your story a place to move

Where would your character like to go? Show one small move.

Your grown-up prepares and teaches any actual movement. Choose one job, or a quiet story, rest or finish.

## Choice1

Move through a small story: choose a suitable cleared route and an own ending.
## Choice2

Make a nearby body story: choose an approved turn/reach and tell what it represents.
## Choice3

Direct or draw a route: an agreeing adult may act on your directions; record each actor separately.

Use your usual words, sign, picture or tool. A grown-up can read one choice or faithfully write your words. You choose whether an own idea is kept or shown.

[Original aid](../aids/places.svg) · [full words/nearby alternative](../aids/places-alternative.md) · [back to child choices](index.md).

Original SubjectNest educational text © NeuroForgeIO Pty Ltd2026, [CC BY4.0](https://creativecommons.org/licenses/by/4.0/). Codex-assisted authorship; retain credit/source/licence and identify changes. Learner work and external sources keep their own rights.
